Interface UDMFZDoomSidedefAttributes
- All Superinterfaces:
UDMFDoomSidedefAttributes
Contains sidedef attributes for ZDoom namespaces.
- Since:
- 2.9.0
- Author:
- Matthew Tropiano
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final String
Object comment.static final String
Sidedef flag: This side's middle texture is clipped by the floor.static final String
Sidedef flag: Relative sidedef light level is instead absolute.static final String
Sidedef flag: Use light level in fog.static final String
Sidedef flag: Disable decals on this wall.static final String
Sidedef flag: Disable the "fake contrast" on angled walls.static final String
Sidedef flag: Disable the "fake contrast" on angled walls.static final String
Sidedef flag: This side's middle texture is wrapped vertically if there is more to draw.static final String
Sidedef relative light level.static final String
Sidedef bottom texture offset, X.static final String
Sidedef bottom texture offset, Y.static final String
Sidedef middle texture offset, X.static final String
Sidedef middle texture offset, Y.static final String
Sidedef upper texture offset, X.static final String
Sidedef upper texture offset, Y.static final String
Sidedef base texture offset X.static final String
Sidedef base texture offset Y.static final String
Sidedef bottom texture scaling, X.static final String
Sidedef bottom texture scaling, Y.static final String
Sidedef middle texture scaling, X.static final String
Sidedef middle texture scaling, Y.static final String
Sidedef upper texture scaling, X.static final String
Sidedef upper texture scaling, Y.static final String
Sidedef sector reference.static final String
Sidedef bottom texture.static final String
Sidedef middle texture.static final String
Sidedef top texture.
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Field Details
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ATTRIB_FLAG_LIGHT_ABSOLUTE
Sidedef flag: Relative sidedef light level is instead absolute.- See Also:
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ATTRIB_FLAG_LIGHT_FOG
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ATTRIB_FLAG_NO_FAKE_CONTRAST
Sidedef flag: Disable the "fake contrast" on angled walls.- See Also:
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ATTRIB_FLAG_SMOOTH_LIGHTING
Sidedef flag: Disable the "fake contrast" on angled walls.- See Also:
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ATTRIB_FLAG_CLIP_MIDTEX
Sidedef flag: This side's middle texture is clipped by the floor.- See Also:
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ATTRIB_FLAG_WRAP_MIDTEX
Sidedef flag: This side's middle texture is wrapped vertically if there is more to draw.- See Also:
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ATTRIB_FLAG_NO_DECALS
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ATTRIB_SCALE_TOP_X
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ATTRIB_SCALE_TOP_Y
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ATTRIB_SCALE_MIDDLE_X
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ATTRIB_SCALE_MIDDLE_Y
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ATTRIB_SCALE_BOTTOM_X
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ATTRIB_SCALE_BOTTOM_Y
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ATTRIB_OFFSET_TOP_X
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ATTRIB_OFFSET_TOP_Y
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ATTRIB_OFFSET_MIDDLE_X
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ATTRIB_OFFSET_MIDDLE_Y
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ATTRIB_OFFSET_BOTTOM_X
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ATTRIB_OFFSET_BOTTOM_Y
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ATTRIB_LIGHT
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ATTRIB_OFFSET_X
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ATTRIB_OFFSET_Y
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ATTRIB_TEXTURE_TOP
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ATTRIB_TEXTURE_BOTTOM
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ATTRIB_TEXTURE_MIDDLE
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ATTRIB_SECTOR_INDEX
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ATTRIB_COMMENT
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