Interface UDMFZDoomThingAttributes
- All Superinterfaces:
UDMFDoomThingAttributes
,UDMFHexenThingAttributes
Contains thing attributes for ZDoom namespaces.
- Since:
- 2.9.0
- Author:
- Matthew Tropiano
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Field Summary
Modifier and TypeFieldDescriptionstatic final String
Thing alpha component scalar for supported renderstyles.static final String
Thing angle in degrees.static final String
Thing special argument 0, string type.static final String
Object comment.static final String
Thing uses a Conversation ID.static final String
Thing fill color for stencil renderstyle.static final String
Thing flag: Ambushes players ("deaf" flag).static final String
Thing flag: Appears for class 10.static final String
Thing flag: Appears for class 11.static final String
Thing flag: Appears for class 12.static final String
Thing flag: Appears for class 13.static final String
Thing flag: Appears for class 14.static final String
Thing flag: Appears for class 15.static final String
Thing flag: Appears for class 16.static final String
Thing flag: Appears for class 4.static final String
Thing flag: Appears for class 5.static final String
Thing flag: Appears for class 6.static final String
Thing flag: Appears for class 7.static final String
Thing flag: Appears for class 8.static final String
Thing flag: Appears for class 9.static final String
Thing flag: Co-operative.static final String
Thing flag: Deathmatch.static final String
Thing flag: Count as secret.static final String
Thing flag: Single player.static final String
Thing flag: Appears on skill 1.static final String
Thing flag: Appears on skill 10.static final String
Thing flag: Appears on skill 11.static final String
Thing flag: Appears on skill 12.static final String
Thing flag: Appears on skill 13.static final String
Thing flag: Appears on skill 14.static final String
Thing flag: Appears on skill 15.static final String
Thing flag: Appears on skill 16.static final String
Thing flag: Appears on skill 2.static final String
Thing flag: Appears on skill 3.static final String
Thing flag: Appears on skill 4.static final String
Thing flag: Appears on skill 5.static final String
Thing flag: Appears on skill 6.static final String
Thing flag: Appears on skill 7.static final String
Thing flag: Appears on skill 8.static final String
Thing flag: Appears on skill 9.static final String
Thing gravity scalar.static final String
Thing health (multiplicative).static final String
Thing float bob phase offset (for bobbing things).static final String
Thing pitch (in degrees).static final String
Thing position: x-coordinate.static final String
Thing position: y-coordinate.static final String
Thing renderstyle.static final String
Thing roll (in degrees).static final String
Thing size scalar (both axes).static final String
Thing size scalar, X.static final String
Thing size scalar, Y.static final String
Thing score value.static final String
Thing type.Fields inherited from interface net.mtrop.doom.map.udmf.attributes.UDMFHexenThingAttributes
ATTRIB_ARG0, ATTRIB_ARG1, ATTRIB_ARG2, ATTRIB_ARG3, ATTRIB_ARG4, ATTRIB_FLAG_CLASS1, ATTRIB_FLAG_CLASS2, ATTRIB_FLAG_CLASS3, ATTRIB_FLAG_DORMANT, ATTRIB_HEIGHT, ATTRIB_ID, ATTRIB_SPECIAL
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Field Details
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ATTRIB_FLAG_SKILL6
Thing flag: Appears on skill 6.- See Also:
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ATTRIB_FLAG_SKILL7
Thing flag: Appears on skill 7.- See Also:
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ATTRIB_FLAG_SKILL8
Thing flag: Appears on skill 8.- See Also:
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ATTRIB_FLAG_SKILL9
Thing flag: Appears on skill 9.- See Also:
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ATTRIB_FLAG_SKILL10
Thing flag: Appears on skill 10.- See Also:
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ATTRIB_FLAG_SKILL11
Thing flag: Appears on skill 11.- See Also:
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ATTRIB_FLAG_SKILL12
Thing flag: Appears on skill 12.- See Also:
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ATTRIB_FLAG_SKILL13
Thing flag: Appears on skill 13.- See Also:
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ATTRIB_FLAG_SKILL14
Thing flag: Appears on skill 14.- See Also:
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ATTRIB_FLAG_SKILL15
Thing flag: Appears on skill 15.- See Also:
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ATTRIB_FLAG_SKILL16
Thing flag: Appears on skill 16.- See Also:
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ATTRIB_FLAG_CLASS4
Thing flag: Appears for class 4.- See Also:
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ATTRIB_FLAG_CLASS5
Thing flag: Appears for class 5.- See Also:
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ATTRIB_FLAG_CLASS6
Thing flag: Appears for class 6.- See Also:
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ATTRIB_FLAG_CLASS7
Thing flag: Appears for class 7.- See Also:
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ATTRIB_FLAG_CLASS8
Thing flag: Appears for class 8.- See Also:
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ATTRIB_FLAG_CLASS9
Thing flag: Appears for class 9.- See Also:
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ATTRIB_FLAG_CLASS10
Thing flag: Appears for class 10.- See Also:
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ATTRIB_FLAG_CLASS11
Thing flag: Appears for class 11.- See Also:
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ATTRIB_FLAG_CLASS12
Thing flag: Appears for class 12.- See Also:
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ATTRIB_FLAG_CLASS13
Thing flag: Appears for class 13.- See Also:
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ATTRIB_FLAG_CLASS14
Thing flag: Appears for class 14.- See Also:
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ATTRIB_FLAG_CLASS15
Thing flag: Appears for class 15.- See Also:
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ATTRIB_FLAG_CLASS16
Thing flag: Appears for class 16.- See Also:
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ATTRIB_FLAG_SECRET
Thing flag: Count as secret.- See Also:
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ATTRIB_CONVERSATION
Thing uses a Conversation ID.- See Also:
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ATTRIB_ARG0STR
Thing special argument 0, string type.- See Also:
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ATTRIB_GRAVITY
Thing gravity scalar.- See Also:
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ATTRIB_HEALTH
Thing health (multiplicative).- See Also:
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ATTRIB_RENDERSTYLE
Thing renderstyle.- See Also:
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ATTRIB_FILLCOLOR
Thing fill color for stencil renderstyle.- See Also:
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ATTRIB_ALPHA
Thing alpha component scalar for supported renderstyles.- See Also:
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ATTRIB_SCORE
Thing score value.- See Also:
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ATTRIB_PITCH
Thing pitch (in degrees).- See Also:
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ATTRIB_ROLL
Thing roll (in degrees).- See Also:
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ATTRIB_SCALE
Thing size scalar (both axes).- See Also:
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ATTRIB_SCALE_X
Thing size scalar, X.- See Also:
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ATTRIB_SCALE_Y
Thing size scalar, Y.- See Also:
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ATTRIB_PHASE_FLOATBOB
Thing float bob phase offset (for bobbing things).- See Also:
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ATTRIB_POSITION_X
Thing position: x-coordinate.- See Also:
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ATTRIB_POSITION_Y
Thing position: y-coordinate.- See Also:
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ATTRIB_ANGLE
Thing angle in degrees.- See Also:
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ATTRIB_TYPE
Thing type.- See Also:
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ATTRIB_FLAG_SKILL1
Thing flag: Appears on skill 1.- See Also:
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ATTRIB_FLAG_SKILL2
Thing flag: Appears on skill 2.- See Also:
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ATTRIB_FLAG_SKILL3
Thing flag: Appears on skill 3.- See Also:
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ATTRIB_FLAG_SKILL4
Thing flag: Appears on skill 4.- See Also:
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ATTRIB_FLAG_SKILL5
Thing flag: Appears on skill 5.- See Also:
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ATTRIB_FLAG_AMBUSH
Thing flag: Ambushes players ("deaf" flag).- See Also:
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ATTRIB_FLAG_SINGLE_PLAYER
Thing flag: Single player.- See Also:
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ATTRIB_FLAG_COOPERATIVE
Thing flag: Co-operative.- See Also:
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ATTRIB_FLAG_DEATHMATCH
Thing flag: Deathmatch.- See Also:
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ATTRIB_COMMENT
Object comment.- See Also:
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