A utility that scans one or more WAD files for maps and dumps the list of flats and textures that it finds. Works for DOOM, ZDOOM/HEXEN, and UDMF maps.
wtexscan maps.wad
The output may look strange, because it is best used with....
WTexScan v1.2.1 by Matt Tropiano (using DoomStruct v2.17.0) Usage: wtexscan [--help | -h | --version] [files] [switches] --help Prints help and exits. -h --version Prints version, and exits. --changelog Prints the changelog, and exits. [files]: <filename> The files to inspect (WAD/PK3/PKE, accepts wildcards). [switches]: --textures Output just textures. -t --flats Output just flats. -f If the above switches are not specified, both textures and flats are output. --quiet Output no comment-messages. -q --no-skies Skip adding associated skies by map header. --map [mapname] Map to scan. If not specified, all maps will be scanned. -m
### Changed for 1.2.1 * `Fixed` WTexScan will silently error out (print a message) instead of NPE if a map does not contain SIDEDEFS or SECTORS, due to faulty map detection from DoomStruct. (Issue #92). ### Changed for 1.2.0 * `Added` GUI Version of WTexScan. ### Changed for 1.1.1 * `Added` Autodetect PKE. * `Changed` Temp file name for PK3/PKEs extracted from an archive altered slightly. ### Changed for 1.1.0 * `Added` Map filtering switch feature (by @XaserAcheron). ### Changed for 1.0.0 * Initial Release.