Interface UDMFStrifeLinedefAttributes
- All Superinterfaces:
UDMFDoomLinedefAttributes
- All Known Subinterfaces:
UDMFZDoomLinedefAttributes
Contains linedef attributes for Strife namespaces.
- Author:
- Matthew Tropiano
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final StringObject comment.static final StringLinedef flag: Linedef blocks floating enemies.static final StringLinedef flag: blocks monsters.static final StringLinedef flag: Block sound propagation.static final StringLinedef flag: blocks creatures (players/monsters) a.k.a.static final StringLinedef flag: Don't draw on automap.static final StringLinedef flag: Linedef is a railing that can be jumped over.static final StringLinedef flag: Already revealed on automap.static final StringLinedef flag: Secret (shows up as 1-sided, blocking on automap).static final StringLinedef flag: Linedef is translucent (75% opaque).static final StringLinedef flag: two sided.static final StringLinedef flag: bottom texture unpegged.static final StringLinedef flag: top texture unpegged.static final StringLinedef id.static final StringLinedef Back Sidedef Reference.static final StringLinedef Front Sidedef Reference.static final StringLinedef Special type.static final StringLinedef second vertex.static final StringLinedef first vertex.Fields inherited from interface net.mtrop.doom.map.udmf.attributes.UDMFDoomLinedefAttributes
ATTRIB_FLAG_PASSTHRU
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Field Details
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ATTRIB_FLAG_TRANSLUCENT
Linedef flag: Linedef is translucent (75% opaque).- See Also:
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ATTRIB_FLAG_JUMPOVER
Linedef flag: Linedef is a railing that can be jumped over.- See Also:
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ATTRIB_FLAG_BLOCK_FLOAT
Linedef flag: Linedef blocks floating enemies.- See Also:
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ATTRIB_FLAG_BLOCKING
Linedef flag: blocks creatures (players/monsters) a.k.a. "Impassable".- See Also:
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ATTRIB_FLAG_BLOCK_MONSTERS
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ATTRIB_FLAG_TWO_SIDED
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ATTRIB_FLAG_UNPEG_TOP
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ATTRIB_FLAG_UNPEG_BOTTOM
Linedef flag: bottom texture unpegged.- Since:
- 2.9.0, naming convention change.
- See Also:
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ATTRIB_FLAG_SECRET
Linedef flag: Secret (shows up as 1-sided, blocking on automap).- See Also:
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ATTRIB_FLAG_BLOCK_SOUND
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ATTRIB_FLAG_DONT_DRAW
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ATTRIB_FLAG_MAPPED
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ATTRIB_ID
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ATTRIB_SPECIAL
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ATTRIB_VERTEX_START
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ATTRIB_VERTEX_END
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ATTRIB_SIDEDEF_FRONT
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ATTRIB_SIDEDEF_BACK
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ATTRIB_COMMENT
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