Interface UDMFDoomLinedefAttributes
- All Known Subinterfaces:
UDMFHexenLinedefAttributes
,UDMFStrifeLinedefAttributes
,UDMFZDoomLinedefAttributes
public interface UDMFDoomLinedefAttributes
Contains linedef attributes for Doom namespaces.
- Author:
- Matthew Tropiano
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final String
Object comment.static final String
Linedef flag: blocks monsters.static final String
Linedef flag: Block sound propagation.static final String
Linedef flag: blocks creatures (players/monsters) a.k.a.static final String
Linedef flag: Don't draw on automap.static final String
Linedef flag: Already revealed on automap.static final String
Linedef flag: Linedef passes its activation through to another line.static final String
Linedef flag: Secret (shows up as 1-sided, blocking on automap).static final String
Linedef flag: two sided.static final String
Linedef flag: bottom texture unpegged.static final String
Linedef flag: top texture unpegged.static final String
Linedef id.static final String
Linedef Back Sidedef Reference.static final String
Linedef Front Sidedef Reference.static final String
Linedef Special type.static final String
Linedef second vertex.static final String
Linedef first vertex.
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Field Details
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ATTRIB_FLAG_PASSTHRU
Linedef flag: Linedef passes its activation through to another line.- See Also:
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ATTRIB_FLAG_BLOCKING
Linedef flag: blocks creatures (players/monsters) a.k.a. "Impassable".- See Also:
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ATTRIB_FLAG_BLOCK_MONSTERS
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ATTRIB_FLAG_TWO_SIDED
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ATTRIB_FLAG_UNPEG_TOP
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ATTRIB_FLAG_UNPEG_BOTTOM
Linedef flag: bottom texture unpegged.- Since:
- 2.9.0, naming convention change.
- See Also:
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ATTRIB_FLAG_SECRET
Linedef flag: Secret (shows up as 1-sided, blocking on automap).- See Also:
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ATTRIB_FLAG_BLOCK_SOUND
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ATTRIB_FLAG_DONT_DRAW
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ATTRIB_FLAG_MAPPED
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ATTRIB_ID
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ATTRIB_SPECIAL
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ATTRIB_VERTEX_START
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ATTRIB_VERTEX_END
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ATTRIB_SIDEDEF_FRONT
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ATTRIB_SIDEDEF_BACK
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ATTRIB_COMMENT
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