Interface UDMFDoomLinedefAttributes
- All Known Subinterfaces:
UDMFHexenLinedefAttributes,UDMFStrifeLinedefAttributes,UDMFZDoomLinedefAttributes
public interface UDMFDoomLinedefAttributes
Contains linedef attributes for Doom namespaces.
- Author:
- Matthew Tropiano
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final StringObject comment.static final StringLinedef flag: blocks monsters.static final StringLinedef flag: Block sound propagation.static final StringLinedef flag: blocks creatures (players/monsters) a.k.a.static final StringLinedef flag: Don't draw on automap.static final StringLinedef flag: Already revealed on automap.static final StringLinedef flag: Linedef passes its activation through to another line.static final StringLinedef flag: Secret (shows up as 1-sided, blocking on automap).static final StringLinedef flag: two sided.static final StringLinedef flag: bottom texture unpegged.static final StringLinedef flag: top texture unpegged.static final StringLinedef id.static final StringLinedef Back Sidedef Reference.static final StringLinedef Front Sidedef Reference.static final StringLinedef Special type.static final StringLinedef second vertex.static final StringLinedef first vertex.
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Field Details
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ATTRIB_FLAG_PASSTHRU
Linedef flag: Linedef passes its activation through to another line.- See Also:
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ATTRIB_FLAG_BLOCKING
Linedef flag: blocks creatures (players/monsters) a.k.a. "Impassable".- See Also:
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ATTRIB_FLAG_BLOCK_MONSTERS
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ATTRIB_FLAG_TWO_SIDED
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ATTRIB_FLAG_UNPEG_TOP
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ATTRIB_FLAG_UNPEG_BOTTOM
Linedef flag: bottom texture unpegged.- Since:
- 2.9.0, naming convention change.
- See Also:
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ATTRIB_FLAG_SECRET
Linedef flag: Secret (shows up as 1-sided, blocking on automap).- See Also:
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ATTRIB_FLAG_BLOCK_SOUND
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ATTRIB_FLAG_DONT_DRAW
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ATTRIB_FLAG_MAPPED
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ATTRIB_ID
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ATTRIB_SPECIAL
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ATTRIB_VERTEX_START
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ATTRIB_VERTEX_END
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ATTRIB_SIDEDEF_FRONT
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ATTRIB_SIDEDEF_BACK
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ATTRIB_COMMENT
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